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RP Hate Meme ♥ ([personal profile] anticirclejerk) wrote2012-04-17 06:30 pm
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The Eighth

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I am going to delete all the dumb, aspergers worthy discussion threads.

this is not the place for talking about butts and farts and shrimp. take that to your plurk or rpanons.

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(Anonymous) 2012-04-18 04:39 am (UTC)(link)
I hate it when someone playing a "badass normal" character is trying to convince themselves they're still badass in a non-powernerfed context. Yes, your character is a full-grown man with years of training. Yes, my canon's power levels are still so much higher than yours that my teenage girl probably has even if not favored odds. I'm sorry? I have no idea how to tell certain people this without seeming like a brat who insists on her kawaii pure shojo winning everything. Is that technically what I maybe am? Yeah, but you're kind of sort of the loaded canoe who insists on his ultra badass avatar beating everyone else into the dirt.

Video game players seem to be especially bad about this for some reason. There's a reason modern games have unlimited lives: Because the badass ordinary humans in them die all the freaking time. I wish more people would keep this in mind when playing out combat.

(Anonymous) 2012-04-18 04:49 am (UTC)(link)
but... in the video game's storyline, the main character usually never dies? unless it's a part of the plot, the extra lives are usually for when the player fucks up, not the character.

(Anonymous) 2012-04-18 04:59 am (UTC)(link)
The specific example I have in time is more multiplayer, so -- how do I put this without explicit canon evocation? It's definitely not a "perfect run is what's happening IC".

(Anonymous) 2012-04-18 05:41 am (UTC)(link)
Dunno. Just saying that for most video games with storylines, the lead character really is badass enough to make it through hordes of necromorphs or locust or whatever without dying.

Unless you're talking about TF2 or Borderlands or something, in which case death is cheap.

(Anonymous) 2012-04-18 04:56 am (UTC)(link)
Insisting that their badass normal character beat all the superpowered characters is just not IC and is bad RPing on behalf of the badass normal player.

However, it is just kind of annoying having almost nowhere to put a badass normal character without having them go through the "oh no I'm a wimp here" crisis because teenage girls can beat them into dust. I don't expect my characters to beat characters with superpowers (nor characters without superpowers, because everyone has to lose sometimes), but I wish there were more active places to put them in where they could...still be badass.

(Anonymous) 2012-04-18 05:50 am (UTC)(link)
Sadly, these days "badass normal" just means "beats everyone". These types are the absolute worst in a setting without powers, because they usually godmode through the roof.

Never have I seen one not godmoding everything to hell. Never.

(Anonymous) 2012-04-18 06:23 am (UTC)(link)
In settings without powers, the badass normals dominate and previously powered characters have to deal. In settings with powers, the uber-powered protagonists dominate and badass normals have to deal.

I wish there was a happy medium.

(Anonymous) 2012-04-18 02:33 pm (UTC)(link)
Maybe a game with nerfing cycles? Powers are in effect every one or two months, and the next one or two months everyone is baseline?

It could even fit into the game plot: maybe powers are nerfed because the setting feeds on them, but said setting only has to feed so often.

(Anonymous) 2012-04-18 05:37 pm (UTC)(link)
I actually kind of love this idea. You could mess around with the cycle periods (I'm thinking shorter, especially if people want to do a plot hinging on a power shift at the right time) and have it based on all sorts of things with the environment.

ayrt

(Anonymous) 2012-04-18 05:45 pm (UTC)(link)
Making it hinge on in-game events makes sense.

It could even be taken a step further in that 'natural disasters' for the setting can cause hiccups in the power balance. The hiccups could cause everybody to be drained to a weaker than baseline state (I'm thinking this could be called a 'power drought') or cause characters who wouldn't normally have powers to gain them for a certain period of time (an analogous 'power flood'). A big part of the fun of the game would be having characters adapt to the shifts, and learn to be resourceful in a way that doesn't rely on powers, but also take full advantage of them when they're bestowed.

(Anonymous) 2012-04-19 12:53 am (UTC)(link)
Maybe something like CnC, where everyone gets brand new powers? That way, everyone has a learning curve to deal with, and unless the player deliberately gives their characters something weaksauce, they're all on roughly the same playing field.

(Anonymous) 2012-04-19 09:31 pm (UTC)(link)
Modern video games also frequently have the PCs taking on shit that's about on par with a lot of the uber-powerful characters in any given panfandom's setting at one point or another. Either side insisting their character should always win because canon is fucking obnoxious. Especially when it's built on the notion that it will necessarily be a straight-up fight every time.